Greg Lieberman

Games, projects, and other distractions

Sunday, July 19, 2015

Unity: Rotate a 3D ball using 2D Physics

Unity is an awesome game engine with great 2D and 3D features. While working on a 2D game world with 3D game art, I ran into an unexpected challenge with rolling 3D spheres. Let's frame the problem in the context of a 2D soccer game with a top-down view.


TL;DR
Before (animated gif)
After (animated gif)
GitHub Project

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Posted by Greg Lieberman at 7/19/2015 09:58:00 PM No comments:
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Greg Lieberman
I enjoy programming games and writing about the development process.
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